If you play like me, that is clicking absolutely everything, you can save some time by hotkeying the Next Action button. You ever have the computer decide it wasn’t going to work a certain tile? No matter how many times you tell it to keep someone assigned to it, the town just keeps moving them away? You can take care of this problem with Shift + Click which will lock the tile with the person assigned to it. Disabling movement and attack animations can save you a ton of time over the course of a dozen hour long game! And whether you’re watching them or not, anything you have vision on actually goes through these movements. Turn Off Animations to Save TimeĪ lot of the time you spend in Civilization is just watching animations play out.
Use this feature to make smart decisions, and to make your future cities as productive as possible.
Turning on the tile yield icons in the map options will show how much food, production, culture, science, and faith a particular tile is worth while being worked. Civ experts can recognize the value of a tile just by looking at it, but for the rest of us it may not be immediately apparent. Someone building up to a Culture victory? Now you know to target them first. With harder difficulties it’s really good to be able to cut off your opponents before they get too far ahead. Just go into the Options, Interface, and check “Show Yields in HUD Ribbon.” You can use this to track their score, military might, science, culture, religion, gold, you name it! Obviously this might be consider this cheating, but it’s a good way to stay aware of what’s going on in your matches. So, let’s get that snowball rolling, shall we?Ī little known fact is it’s possible to see every civilization’s yields at all time. Whatever the case, there’s bound to be something here for veterans and newcomers alike!
Some are universal and are useful in nearly every game, while others are more situational and depend on your starting conditions. To steer you in the right direction, we’ve put together this list of early game tips. Truly, the early game-say, the first 100 turns or so-is the foundation upon which your empire will flourish or flounder. In Civ VI, your early game decisions represent building the snowball and gently tossing it in the hopes that, come the late game, it’s an unstoppable force that has gained too much momentum to be slowed. At first, it’s a small, harmless thing, but as time goes on, it grows in size until it’s capable of mowing down everything in its path. A game of Civilization is a lot like rolling a snowball down hill.